Components

Vandoko Grid Tunnel

Perspective SVG terrain grid with vanishing point and cliff drop-off. Pure server-component layer for hero backgrounds — no canvas, no client JS, no animation.

Vandoko Grid Tunnel

A perspective tunnel rendered entirely as inline SVG paths — vanishing point at 72%/38%, 18 chaotic terrain contour lines layered over 20 fanning perspective lines, all masked with horizontal + vertical gradient fades so the edges blend seamlessly. Strokes consume var(--border) for the perspective grid and an interpolated oklch lightness ramp on the contours for depth.

Server-component friendly: no "use client", no canvas, no animation, no JavaScript on the client. Drop it behind any hero as an absolutely-positioned background layer.

Decorative hero background. Registry consumers may use this for marketing surfaces. The registry's own landing chose a typographic frame over an active background to honor the prestige read; this block remains a first-class export for consumers who want a quieter, motion-free hero layer.

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Installation

Terminal
$npx shadcn@latest add @vandoko/vdk-grid-tunnel

Usage

import { VdkGridTunnel } from "@/components/vdk-grid-tunnel";

export default function HeroSection() {
  return (
    <section className="relative min-h-[36rem] overflow-hidden bg-background">
      <VdkGridTunnel opacity={0.5} />
      <div className="relative z-10 flex h-full items-center justify-center">
        <h1 className="text-6xl font-bold">Future. Now. UI.</h1>
      </div>
    </section>
  );
}

Props

PropTypeDefaultDescription
opacitynumber0.4Overall opacity of the tunnel layer (0 to 1)
classNamestringAdditional CSS classes on the wrapper div

Features

  • Server component — Pure SVG, no "use client", no client JS bundle weight
  • Brand-tokened strokes — Perspective grid uses var(--border); contour lines use an interpolated oklch lightness ramp
  • Deterministic noise — Sin-hash pseudo-random keeps the contour shape stable across renders (no hydration mismatch risk)
  • Cliff drop-off — Terrain contours bend on the right ~73-87% of width to mimic a perspective edge
  • Fade mask — Horizontal + vertical gradient mask so edges blend into the host background
  • Zero dependencies — Only React

Lineage

PropertyValue
Source@vandoko-ai/terrain-grid
Version0.0.1
Curated2026-04-28
LicenseMIT
DependenciesNone

Modifications

  • Extracted from vandoko-ai-site TerrainGrid component
  • Re-tokened: contour-line hsl(240, 4%, L%)oklch(L 0.012 285) for brand-palette alignment
  • Re-tokened: perspective-line literal #27272avar(--border) for theme-respect
  • Mask gradient ids namespaced (vdk-tg-*) to prevent collisions with multi-instance renders
  • Added default export

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